We take the project a step further by adding a larger building. The “Hotel”
Some overall pictures of the building:
The project is totally built with playability in mind. This not only means lowered inner walls but also lots of possible routes figures can take in the building itself. A fun feature are the double doors just behind the counter.
After a game of “Dead Man’s Hand” I was pinned down in a corner on the first floor and lost the game. At that point I decided to add a ladder in that room to create an escape up onto the roof.
Some detailed shots.